Programming

Creating Software for the Farm

by Dixon P. Otto

from the April 1983 issue of TODAY magazine

“I had no intention of doing anything with computers again,” says Neale Bartter of Wooster, Ohio, reflecting on the time in 1974 when he gave up a computer career for farming.

“Now I spend most of my time in here with the computer,” he says from the office of his turn-of-the-century home. He nodded towards the micro sitting on the desk next to him. Another sets on the dining room table in the next room, looking a bit incongruous amid the early American furniture. Others now run the farm while he concentrates on a new business: Creating computers systems and software for farmers.

So You Want to Write a Computer Game

from the March/April 1982 issue of Computer Gaming World magazine

by Chris Crawford

You’ve had your computer for some time now. You’ve used it to teach yourself how to program and to handle a few household problems. You’ve also used it to play games. You have noticed that many of the games available for your computer are less than perfect. Soon you begin finding the technical flaws in them, and modifying some of them. The day inevitably comes when you decide that you could have done a better job than the designer. You tell yourself ‘Maybe I should write a computer game.’